Lovers' Loop Post-Jam Version 1.0
Lovers' Loop » Devlog
After several months, I (and the others involved in this project) are excited to be able to say Lovers' Loop 1.0 is finally complete! There are a few changes made that are significant:
- Some care was taken to alleviate certain possible, albeit slightly unnatural, softlock possibilities in the jam version of the game
- Movement and control were redone somewhat to feel somewhat more natural for players
- The game now tells you how completely you finished it at the end
- The game now boasts two translations besides the original English. Italian, courtesy of Francesco Ariis, and Japanese, courtesy of Wervyn, who also MegaZeux-ified several characters of a usable font he'd found (shout out to M+ Bitmap Fonts).
Thanks again to Lancer-X, who consulted on a particularly troubling problem I was solving mid-jam, and WiL, who provided the soundtrack of this game.
Thanks also to the following beta testers: Francesco Ariis, Lancer-X, Maxim, RBTS, SwissGuard, Wervyn, WiL, and Zephyr.
I hope everyone enjoys the game!
Files
Version 1.0 - "Standalone" Windows 64-Bit (if you don't have MegaZeux) 13 MB
Dec 31, 2022
Version 1.0 - MZX World/Files Only (if you have MegaZeux 2.92f or higher 10 MB
Dec 31, 2022
Get Lovers' Loop
Lovers' Loop
A Princess falls asleep--how to wake her?
Status | Released |
Authors | kkairos, Wervyn, fafa2 |
Genre | Platformer, Adventure |
Tags | 1-bit, Black and White, Fairy Tale |
More posts
- Very Quick BugfixDec 31, 2022
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